# Illusion Knight

### Proffesions

<details>

<summary>Click me to expand</summary>

* **1st -** Illusion Knight
* **2nd -** Mirage Knight
* **3rd -** Illusion Master
* **4th -** Mystic Knight
* **5th -** Phantom Pain Knight

</details>

{% hint style="info" %}
**Tip : How to distribute points?**\
Main : Dexterity (for Damage)\
Secondary : Dexterity (for Attack Speed and Defense)\
Special : Strength (over Cap Damage and Multiplier)
{% endhint %}

### Character Formulas

**Damage :**

{% tabs %}
{% tab title="Minimal Attack DMG" %}
Dexterity / 6    |     Strength / 7
{% endtab %}

{% tab title="Maximal Attack DMG" %}
Dexterity / 4    |     Strength / 5
{% endtab %}

{% tab title="Attack Speed" %}
Dexterity / 70         |          Cap : 500
{% endtab %}

{% tab title="Multiplier" %}
100 % + Dexterity / 100 + Strength / 250  |    <mark style="color:yellow;">500 % Cap</mark>&#x20;
{% endtab %}
{% endtabs %}

**Defense :**

{% tabs %}
{% tab title="Defense" %}
Dexterity / 5    |     Strength / 5
{% endtab %}

{% tab title="Health" %}
100 Base + 2 HP / lvl up     |     + 2 HP / Vitality Point
{% endtab %}
{% endtabs %}

**Buffs :**

{% tabs %}
{% tab title="Illusion Blade" %}
Basic Buff + 10% DMG (permanently)
{% endtab %}
{% endtabs %}

### **\[3rd] Skill Tree**

<figure><img src="/files/KchHfkEwcyL0O1DQehdP" alt=""><figcaption><p>[Not best, only for inspiration]</p></figcaption></figure>

**Skill Tree tips :**

* Focus on Weapon Mastery , Min - Max Attack Power, Max HP and free points spend on STR or AGI stat, Blade Strenghtener

### **\[4th] Skill Tree**

**Skill Tree tips :** priority for 5th future upgrade, use *<mark style="color:yellow;">Blade Storm</mark>* <mark style="color:yellow;"></mark><mark style="color:yellow;">Strengthening</mark> Skill

### **\[5th] Saturation Skills**

* <mark style="color:yellow;">Blade Storm of Fire</mark>

<figure><img src="/files/TQGeqDT2lFJklMvajPQI" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
Tip : Play a character you enjoy and you´ll enjoy the game too.
{% endhint %}


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